Derya Unutmaz, MD
@DeryaTR_
Presumably Anthropic had fixed the Claude Code bug, so I wanted to give them the benefit of the doubt one more time & compare its rate limits with Codex. I used this simple prompt for planning and building: “Build a cute pixel RPG to play on the iPhone.” Both my Claude Max account and OpenAI Pro account started with fresh 5 hour resets. After several follow-up prompts, Codex completed a decent, simple, but fully playable RPG with exploration, crafting, collecting, fighting enemies & NPC interactivity features for the iPhone. I still had 93% of my 5 hour rate limit remaining with Codex using 5.4 xhigh & had used only 2% of my weekly limit. Claude Code, by contrast, still had not produced even a minimally viable playable version, with most of the above features missing, after already consuming 80% of the 5 hour limit. I asked for one more revision, but ran out of the 5 hr limit before it could even complete that. I then waited for a new reset and tried again to see whether it could finish the minimal game. It used up another 12% of the 5 hr limit and claimed it had added all the missing features. Yet the game was exactly the same, still unplayable, and not a single one of those missing elements had been added. Claude had also already used 8% of my weekly limit, still without delivering a product that Codex had already completed. Given that Anthropic also did not even bother to reset the limits from the token eating bug, I have now decided to cancel my Claude Max subscription. It has been a very frustrating waste of time dealing with it, and it has consumed all of my goodwill toward Anthropic.